
designing is a complicated process [well for me anyway], i keep telling myself to have 'fun' but designing objects at an architecture and design school means exposure to some very in-depth theory about 'why' we should and shouldn't design and build things. this elevates the designing process to a level that can sometimes become overwhelming because the bigger picture is big, very big and the expectation is to design objects that reflect this bigger picture. for some this is too big of a burden to carry but for those who take it on it enables you as a designer to firmly ground your object and place them confidently within a world already flooded with so called 'designed' objects.
[right] a 1:5 scale model of my current project which explores concepts of human capital. the 'fun' part was cutting out a 2 dimensional image of myself and placing it within my object to give it scale. the coffee cup ring at the bottom of the image helps to give it some real world size.



















